AI Info Session 5

Wednesday, November 15, 11:00 a.m. - 12:00 p.m.

How does generative AI impact assignment design and assessment practices? In this session we explored how AI can assist with designing assessment tasks, creating rubrics, and providing feedback. We began with framing principles followed by examples utilized by faculty at BU and beyond.  

Post-survey: https://bit.ly/46c1FHV


Session Presenters

Chris Dellarocas Headshot

Chris Dellarocas

Chris Dellarocas was the former associate provost for Digital Learning & Innovation and is the Richard C. Shipley Professor of Information Systems at the BU Questrom School of Business.

Tal Gross Headshot

Tal Gross

Tal Gross is an associate professor of Markets, Public Policy & Law at the Questrom School of Business at Boston University and a Research Associate at the National Bureau of Economic Research.

 

 

Chris McVey Headshot

Chris Mcvey

Dr. Christopher McVey is a Senior Lecturer with the Boston University Writing Program and Kilachand Honors College, where he teaches a wide range of courses in writing, literature, and the arts. He serves as a Curriculum Coordinator for the Writing Program and as Studio Coordinator for the Kilachand Honors College first-year writing classes. He is especially interested in composition pedagogy and the ways in which AI presents both affordances and challenges to the writing classroom. Today he will speak about his experience in his WR152 AI Philosophy and Ethics class, in which he is allowing students to use generative AI in their writing projects.

 

Margaret Wallace headshot

Margaret Wallace

Margaret Wallace is an Associate Professor of the Practice at Boston University, where she empowers the next generation of entrepreneurs with courses on entrepreneurship, video games, and interactive media, including as part of the prestigious MS Media Ventures program. Grounded in the belief of a connected global community fostering collaboration and creativity, she is a game developer and tech entrepreneur. Wallace has spearheaded innovative ventures in games, digital media, and experiential technologies, notably through her leadership roles at successful start-ups (Playmatics, Skunk Studios) and at global media companies. Her portfolio includes designing and producing for original intellectual property and renowned brands, securing diverse funding (VC, angel, strategic), and providing creative and strategic direction in the interactive media space. Her work reflects an enduring commitment to harnessing collective human potential through knowledge-sharing, empathy, and innovation.

 

Wesley Wildman Headshot

Wesley Wildman

Wesley J. Wildman is Professor in the School of Theology and in the Faculty of Computing and Data Sciences at Boston University, Professor II in the Institute of Global Development and Social Planning at University of Agder, and Executive Director of the Center for Mind and Culture. Author of two dozen books and numerous articles, he is a philosopher and ethicist specializing in understanding complex human social systems, and he uses computational and data-science methods to study the seemingly intractable problems that arise within those systems. Currently, he is Co-Chair of Boston University’s AI Task Force. For more details, visit www.wesleywildman.com and www.mindandculture.org.

 

Lisa Burgess Headshot

Lisa Burgess

As Assistant Director for the Center for Teaching & Learning, Lisa Burgess supports faculty in the use and application of educational technology tools. She provides one on one assistance to faculty using educational technology, collaborates with Shipley Center projects with a focus on the use of technology to promote student learning and engagement. Lisa has 23 years of higher education experience, 17 of those as a professor of biological sciences. She holds an MS in Biotechnology from Johns Hopkins University and an MS in Forensic DNA and Serology from University of Florida.