MET CS 734 Artificial Intelligence for Video Games
Prerequisites: Programming and an understanding of game architecture or instructor’s consent.
Delivery: Boston-Charles River Campus
Program: MS CS elective, MS CIS elective
Syllabus:
Description: The course explains the basic role of Artificial Intelligence (AI) in game play. It covers languages and scripting that enable AI. AI is used in planning the paths of game-owned assets. The course shows how AI moves the story and its characters forward. The second half of the course shows how game programs can learn responses and generate plans and movements based on players’ actions. These ideas are applied to traditional video games, action games, strategy games, role-playing games, and other genres. 4 credits.