Thomas E. Reed

Solution Architect
NVIDIA Corp.

Tom Reed is a senior solution architect for NVIDIA supporting the US DOD and IC where he is focused on awareness and understanding of how GPU technologies are changing the art of the possible. Mr. Reed’s research at NVIDIA centers on scalable high-performance grid and cluster systems for sensor processing and big data analytics.

Prior to joining NVIDIA, Mr. Reed was with Silicon Graphics for 18 years where he held various positions including director of engineering for visualization and director of professional services. Past areas of research have included interactive parallel HPC architectures, hybrid computing system designs, real-time visual simulation, and large multi-display environments.

In addition to SGI, Mr. Reed has worked for McDonnell Douglas, General Dynamics, and Linuxcare as well as research contracts with Kirkland Air force Base, Arnold Engineering Development Center (AEDC), and NASA.

Mr. Reed spends as much time in customer-facing roles as research and development and values the insight gained through interaction with leading-edge customers. Tom’s career has always involved some combination of high-performance computing (HPC) and visualization and he actively promotes the fusion of best of breed technologies in a data-centric architecture as the path to advancing IT capabilities.

Mr. Reed attended Iowa State University for both undergraduate and graduate studies, majoring in aerospace engineering with graduate research in Computation Fluid Dynamics (CFD).