Computer Science

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  • CAS CS 410: Advanced Software Systems
    Systems programming including such topics as project management, tools, I/O networking, multiprocessing, exception handling, and system services. Other topics are explored using C and Perl under the UNIX operating system. Requires a working knowledge of the C programming language and experience with UNIX as a user, or equivalent.
  • CAS CS 411: Software Engineering
    Introduction to the construction of reliable software. Topics may include software tools, software testing methodologies, retrofitting, regression testing, structured design and structured programming, software characteristics and quality, complexity, entropy, deadlock, fault tolerance, formal proofs of program correctness, chief program teams, and structured walk-throughs.
  • CAS CS 440: Introduction to Artificial Intelligence
    Introduction to computer systems that exhibit intelligent behavior, in particular, perceptual and robotic systems. Topics include human computer interfaces, computer vision, robotics, game playing, pattern recognition, knowledge representation, planning.
  • CAS CS 455: Computer Networks
    Concepts underlying the design of high-performance computer networks and scalable protocols. Topics include Internet design principles and methodology, TCP/IP implementation, packet switching and routing algorithms, multicast, quality of service considerations, error detection and correction, and performance evaluation.
  • CAS CS 460: Introduction to Database Systems
    Introduction to database management systems. Examines entity-relationship, relational, and object-oriented data models; commercial query languages: SQL, relational algebra, relational calculus, and QBE; file organization, indexing and hashing, query optimization, transaction processing, concurrency control and recovery,integrity, and security.
  • CAS CS 480: Introduction to Computer Graphics
    Introduction to computer graphics algorithms, programming methods, and applications. Focus on fundamentals of two- and three-dimensional raster graphics: scan-conversion, clipping, geometric transformations, and camera modeling. Introduces concepts in computational geometry, computer-human interfaces, animation, and visual realism.
  • CAS CS 491: Directed Study
  • CAS CS 492: Directed Study
  • CAS CS 511: Object-Oriented Software Principles
    Specification, programming, and analysis of large-scale, reliable, and reusable Java software using object-oriented design principles. Topics may include object-oriented programming, object models, memory models, inheritance, exceptions, namespaces, data abstraction, design against failure, design patterns, reasoning about objects.
  • CAS CS 520: Programming Languages
    Concepts of programming languages: data, storage, control, and definition structures; concurrent and distributed programming; functional and logic programming.
  • CAS CS 525: Compiler Design Theory
    Covers the basic mathematical theory underlying the design of compilers and other language processors and shows how to use that theory in practical design situations. Topics may include lexical analysis, parsing, syntax-directed translation, code optimization, and code generation.
  • CAS CS 530: Analysis of Algorithms
    Studies the design and efficiency of algorithms in several areas of computer science. Topics are chosen from graph algorithms, sorting and searching, NP-complete problems, pattern matching, parallel algorithms, and dynamic programming.
  • CAS CS 535: Complexity Theory
    Covers topics of current interest in the theory of computation chosen from computational models, games and hierarchies of problems, abstract complexity theory, informational complexity theory, time-space trade-offs, probabilistic computation, and recent work on particular combinatorial problems.
  • CAS CS 537: Randomness in Computing
    Survey of probabilistic ideas of the theory of computation. Topics may include Monte Carlo and Las Vegas probabilistic computations; average case complexity and analysis; random and pseudorandom strings; games and cryptographic protocol; information; inductive inference; reliability;others. (Offered alternate years.)
  • CAS CS 538: Fundamentals of Cryptography
    Basic Algorithms to guarantee confidentiality and authenticity of data. Definitions and proofs of security for practical constructions. Topics include perfectly secure encryption, pseudorandom generators, RSA and Elgamal encryption, Diffie-Hellman key agreement, RSA signatures, secret sharing, block and stream ciphers.
  • CAS CS 539: Methods of Scientific Computing
    (Meets with CAS MA 539). An introductory survey of topics including computational linear algebra, solutions of linear equations, numerical integration and solution of differential equations, finite element methods, and methods of stochastic simulation (i.e., Monte Carlo methods).
  • CAS CS 542: Machine Learning
    Introduction to modern machine learning concepts, techniques, and algorithms. Topics include regression, kernels, support vector machines, feature selection, boosting, clustering, hidden Markov models, and Bayesian networks. Programming assignments emphasize taking theory into practice, through applications on real-world data sets.
  • CAS CS 548: Advanced Cryptography
    Continuation of CAS CS 538. Advanced techniques to preserve confidentiality and authenticity against active attacks, zero-knowledge proofs; Fiat-Shamir signature schemes; non-malleable public-key encryption; authenticated symmetric encryption; secure multiparty protocols for tasks ranging from Byzantine agreement to mental poker to threshold cryptography.
  • CAS CS 549: Pattern Matching and Detection with Applications is Biological Sequence Analysis
    Examines algorithmic techniques for pattern matching and detection with applications geared to biological sequence analysis. Readings from original journal articles and textbooks. Algorithm correctness, time and space complexity, and sensitivity/specificity trade-offs are discussed.
  • CAS CS 552: Introduction to Operating Systems
    Examines process synchronization; I/O techniques, buffering, file systems; processor scheduling; memory management; virtual memory; job scheduling, resource allocation; system modeling; and performance measurement and evaluation.

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