Kicking
the habit, virtually
By Emily Huhn
A
smoker trying to quit walks into the midst of a party in full
swing. Guests with drinks and cigarettes in hand already fill
the room. It is only a matter of minutes before revelers eager
to make small talk approach the new arrival with questions. As
a courtesy, someone offers a cigarette. But this is no ordinary
cigarette; in fact, it doesn’t even exist.
The whole scene is part
of a newly developed virtual reality software program designed
to help treat people addicted to nicotine. It is one of the first
efforts to apply virtual reality to drug addiction treatment.
Researchers are also attempting to expand the model to cocaine
addiction by creating a virtual crack house. The hope is that
virtual reality will provide an effective tool for a group of
people notoriously hard to treat.
Addicts often experience
a profound desire or craving for a drug when they come across
cues associated with it, and this can lead to a relapse. Money
commonly triggers cravings in cocaine users, as does coffee in
cigarette smokers, but people, places, paraphernalia, and other
objects can also act as cues. Accordingly, therapy is often based
on exposure to drug cues that trigger cravings. The idea is that
if an addict can work through their urges in a therapist’s
office, this will help decrease cravings when they are confronted
with cues in the real world.
Traditionally, therapists
use role-playing within a doctor’s office or devices such
as slides, videotapes, pictures, or objects to help desensitize
addicts to drug cues. But some do not think this is the most effective
therapeutic tool for patients. “Role-playing can be kind
of goofy,” said Patrick Bordnick, assistant professor of
social work at the University of Georgia, who has extensive experience
working with cocaine addicts. “I can be a pretty convincing
crack addict, but in the end they still know it is Dr. Bordnick.”
Virtual
reality now offers a possible alternative. It first emerged in
the medical community about a decade ago as a tool for treating
phobias. The first controlled study, conducted in 1995 by Barbara
Rothbaum, director of the Trauma and Anxiety Recovery Program
at Emory University School of Medicine, focused on the fear of
heights. During the study, she exposed subjects to virtual bridges,
balconies and a glass hotel elevator that climbed 49 floors. Her
results showed a decrease in stress and anxiety among those in
the group treated with virtual reality and revealed...
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