Workshop: Introduction to Computational Art

   
Summary

Workshop: Introduction to Computational Art

Description

Join BU's Computational Artist in Residence Francisco Alarcon for a hands-on workshop which will allow attendees to blend computational skills and creativity. Description: Digital technologies brought a new paradigm to our culture, and art is an open set of ways of acting inventively in culture. Computational art relies on the intersection of the two. This workshop blends computational skills with creativity to provide the context and framework to produce projects for public exhibition. The workshop can accommodate artists, engineers, or anyone with already developed projects or early practitioners interested in Creative Computation as a mode of expression. Ideally, participants will know the fundamentals of programming and how to apply this knowledge expressively. Programmers using Processing, OpenFrameworks, P5.js, and Arduino are welcome, as well as developers using Java, Javascript, and C++. Don’t know any of these programs? You are still welcome to join the discussion! Computational artworks do not necessarily involve computers and screens. In this workshop, students will be encouraged to produce works across a diverse range of media.

Starts

3:00pm on Friday, September 27th 2019

End Time

5:00pm

URL

http://www.bu.edu/arts/alarcon

Topics

Arts

Speaker(s)

Francisco Alarcon

Event Open To

bu

URL Anchor Text

More Information

Registration URL

https://bu-compartist1.eventbrite.com

Building

Math & Science Building

Room

B39 (Lower Level)

Contact Email

artsinbu@bu.edu

Contact Organization

BU Arts Initiative

Show Who

yes

Show Contact

yes

Show Fees

free

 
Return