Graduate Introduction to Computer Graphics
GRS CS 680
Introduction to computer graphics algorithms, programming methods, and applications. Focus on fundamentals of two- and three-dimensional raster graphics: scan-conversion, clipping, geometric transformations, and camera modeling. Introduce concepts in computational geometry, computer-human interfaces, animation, and visual realism.
Note that this information may change at any time. Please visit the Student Link for the most up-to-date course information.

