Undergraduate Graphic Design
The Bachelor of Fine Arts (BFA) program in Graphic Design provides a sequenced studio approach to design, preparing students to thrive in a dynamic, creative professional environment. A solution-based practice, framed by the key principles of form, authorship, audience, medium, and context defines the program’s core. Each course focuses on design thinking over determined output: the process is the product. This process-oriented approach sets the program apart, and is at the forefront of entrepreneurial thinking across creative industries.
BFA Graphic Design students are challenged to think creatively and strategically, working closely with faculty to develop their technical and conceptual skills. The esteemed design faculty—all working designers and design theorists—serve as an entry point into professional practice through their own studio practices and professional networks.
Program of Study
- All Graphic Design undergraduates begin in the Foundation program. Freshman year Foundation courses introduce visual concepts in two and three dimensions, with an emphasis on drawing from observation. Students specialize in graphic design coursework beginning in their sophomore year. Year-long graphic design and typography studios emphasize form and communication.
- In the Junior year, graphic design and typography studios address authorship, audience, and medium.
- Senior year culminates in the thesis project and end-of-year exhibition, in which students articulate a personally driven design methodology through an installation of their work in the Boston University Art Galleries.
- Electives in design, visual art, and in programs across the university complement the core graphic design and typography studios, affording the opportunity to specialize in areas of interest and providing a flexible and open-ended approach to design research and practice.
- Visiting designers and theorists are regularly invited to the program to present talks on their work, provide workshops, and participate in group critiques of student work.
- Students are expected to actively participate in the Boston-based design community in order to cultivate their own professional networks.
- Graphic design undergraduates share communal workspaces equipped with flat files, printers, and paper trimmers.
- Additional digital studios for undergraduate graphic designers include a computer lab fully equipped with the Adobe Creative Suite and a digital workshop equipped with large-format printers, a Risograph printer, bookbinding equipment, and vinyl cutters.
- With training, students are also granted access to the School’s Printmaking facilities, which include etching, lithography, silkscreen, bookmaking, letterpress, and digital print studios.
- Additional facilities available to students include black-and-white darkrooms, a digital photography lab, a fully equipped wood shop, welding shop, and ceramics facilities.
- The Visual Arts Resource Library is a non-lending resource library of art and design books, periodicals, and audio/visual resources. Additional resources for student use include Apple desktop computers, a large-format scanner and copy stand, and digital equipment for short-term loan, including digital SLR cameras, projectors, lighting kits, and more.
- The Graphic Design program regularly works with EPIC (Engineering Product Innovation Center), a pioneering facility at Boston University for fabrication that offers laser cutting, 3D printing, robotic manufacturing, and more.
- Students may also take coursework outside of the School of Visual Arts and explore programs across the BU community. Many undergraduate Graphic Design students are dual-degree majors.
- BU’s partnership with AIGA Boston brings leaders in the field to campus, and provides opportunities for students to interface directly with Boston area designers and design studios.
- The Graphic Design program benefits from cross-disciplinary engagement with the College of Communication and the Questrom School of Business, granting students the opportunity to collaborate with creative individuals across various communication-driven fields.
- Partnerships with area businesses and design firms help undergraduates to navigate the professional world, leading to internships and employment.
- Undergraduates can study graphic design alongside printmaking, glassblowing and other coursework in the school’s study abroad program in Venice, Italy.
- Other past Graphic Design-related study abroad trips have included a two-week design intensive in Amsterdam, the Netherlands, and a two-week Printmaking workshop at the Franz Masareel Centrum in Kasterlee, Belgium.
- Gael Towey, former Chief Creative Officer, Martha Stewart Living Omnimedia and 2014 AIGA medalist
- Katie Noyes, Associate Creative Director, Converse Inc.
- Victor Mathieux, entrepreneur and product designer
- David Delmar, founder, Resilient Coders
- Amber Vittoria, Freelance Illustrator and Forbes 30 under 30 recipient
- Dana Feruzzi, Art Director, Small Army
- Anna Snell, Graphic Designer, Converse
- Carol Liao, Interactive Designer, The Artificial (Amsterdam)
- Annie Wilcox, Graphic Designer, Free People
- Pedro Gandaria, Founder and Creative Director, Hobo Urbanwear
- Kristen Coogan | Associate Professor of Art
- Christopher Field | Lecturer in Art
- Tatiana Gomez Gaggero | Lecturer in Art
- James Grady | Assistant Professor of Art
- Daniel Harding | Lecturer in Art
- Daria Nikolaeva | Lecturer in Art
- Yael Ort-Dinoor | Lecturer in Art
- Alston Purvis | Professor Emeritus of Art
- Nicholas Rock | Assistant Professor of Art
- Jessie Rubinstein | Lecturer in Art
- Mary Yang | Assistant Professor of Art
Undergraduate Curriculum Requirements
Curriculum requirements for the BFA Graphic Design program can be found on the Academic Bulletin.