Symbols
Whenever you will reuse a graphical element with the
same properties, it is advisable to convert that object into a symbol.
Symbols are kept in a library that is unique to the document you
are working on. When you open two Fireworks documents you can drag
and drop symbols from one document to the other. The symbol will
stay connected across the documents and a change in its home library
effects all instances in all documents.
To create a symbol you select the desired object and
press F8. You can also use the Insert menu and select Convert
to symbol. After an object is converted to a symbol, its copies
on the canvas are called instances. Instances are marked by the
arrow symbol in the left lower corner.
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Here are two examples for instances of
symbols. |
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When you convert an object to a symbol, you have to specify what
kind of symbol it will be. For our purposes, the selection will
be graphic.

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All symbols are
displayed in the library panel. If you want to insert an instance
of the symbol into your document you just drag and drop it
from this panel.
Fireworks MX allows for button symbols to be modified at
the instance level. That way you can have a common button
symbol and insert the text of the individual button.
Button symbols have up to four frames which include all possible
states of a button. When you insert them into a document they
appear in just one frame. |
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