Designing Interactive Projects
Computers in Communication
Boston University College of Communication
Copyright © 1996 by Professor Jim Lengel
Here are some ideas for using Persuasion to develop interactive works
that communicate ideas through a variety of media.
1. Sketch out the project, screen-by-screen.
Clearly describe the purpose of your project, and its audience: what ideas
are you trying to get across? To whom? Then decide how you will use the
computer to communicate those ideas: will it be a kiosk, a slide show, an
information browser, a dramatic story?
Now lay out the slides you will use, one by one. Make a diagram that shows
what's on each slide (including sounds and video), and how the user navigates
from slide to slide. Use arrows to show the direction of movement and the
choices available to the user. Decide which slides will share common backgrounds
and master features. Finally, make a list of all of the pictures, sounds,
and videos you will need for this project.
2. Prepare the elements of the project.
Use PhotoShop, SoundEdit, Premiere, MoviePlayer, and other programs to
prepare the elements of your project. If you want to use a picture as a
background, use PhotoShop to change its image size to 640 x 480 pixels.
Use PhotoShop also to darken or lighten a picture so that it makes a better
background. Make sure all pictures are saved in PICT format. Use SoundEdit
to make sure your sounds fade in and out. Make sure all sounds are saved
as QuickTime movies. Use Premiere or MoviePlayer to get your videos to look
exactly as you want them, with smooth beginnings and ends.
Get all the pieces ready, in the form you want them, before building the
Persuasion slide show. Put all the elements into a folder on the hard drive
on your computer.
3. Assemble the screens.
Use Persuasion to build the background first, the items that will appear
on every slide. Include forward and back arrows here, if that is part of
your design. Then, using the diagram as a guide, build the screens one by
one. Import backdrop pictures first, then smaller pictures, then type any
text, then import sounds and movies. Assemble all your screens before building
any links and jumps. Give each slide a title; if you don't want the title
to show, just drag it off the screen.
4. Build links and interactivity.
Again following your diagram, build jumps between slides. Use text elements
or pictures as "buttons" to jump to another slide. Make sure you
provide a path for the user to follow once the jump has been made.
5. Add transitions.
Apply any necessary visual or musical transitions.
6. Save your work.
You need to save the slide show, the movies, and the sounds in the same
folder. Save them into the folder on your desktop for now; at the end of
class, save the entire folder to your SyQuest cartridge or to the File Server.