Class is divided into two teams. An orange cone is placed in a central location to act as
the starting point for all distances that will be marked out during the game. Designate one
team to be on the right and designate the other to be on the left.
Each team designates two students to be measurers, one to be the recorder, and
another to be the runner. Give the measurers of each team a long tape measure and
a meter stick. Make sure recorders have something to record on. Give the runners an
orange cone.
For each round, a student from one of the teams draws a random distance out of the box.
Working collectively, the teams first direct the runners how far to go from the central cone
(one team goes the right,, while the other goes to the left) to place their team’s cone at
the distance drawn (an estimation). They have 30 seconds to accomplish this task
(which will be timed by the teachers). The runners must be back to the central cone by
the 30-second mark in order for their team to score points in that round.
(The teacher can count down the last 10 seconds as a warning).
The measurers then use the tape measure and meter stick to determine the
actual distance that their teams have marked out with the cones. (This distance should be
verified by the teachers). They tell this distance to the recorder (in meters). The recorders
determine the difference between the estimated distance and the distance that was drawn
from the box. This value should be written and presented to the teachers. The team that
is closest to the distance drawn wins one point for that round. If the difference is less than
20 cm, an additional point is awarded. The scores are recorded, which is kept by the teachers.
Before the next round starts, have runners retrieve the orange cones. Also have the
teams designate new measurers, recorders, and runners.
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