Pac-Man as You’ve Never Seen it Before

in Courses, Faculty, Graduate Programs, Graduate Students, News-CE, Research, Research-CE, Students, Undergraduate Programs, Undergraduate Students, Video
January 17th, 2012

Last fall, students in EC551: Advanced Digital Design with Verilog and FPGA manipulated video games like Pac-Man as part of their final projects.

Last fall, students in EC551: Advanced Digital Design with Verilog and FPGA manipulated video games like Pac-Man as part of their final projects.

How would you like to play classic video games like Tron and Marble Madness as part of your coursework?

Last fall, students in EC551: Advanced Digital Design with Verilog and FPGA did just that. Well, that was part of their assignment anyway…

Assistant Professor Douglas Densmore (ECE, BME) gave students in the class four weeks to complete their very own implementation of a digital system on a Xilinx field programmable gate array (FPGA), a chip that can be programmed. The students used Verilog, a hardware description language used to design electronic systems, and were allowed to use external scripts and image conversions.

What resulted were clever manipulations of some famous video games. In Pac-Man, for example, students were able to manipulate the program so that the ghosts in the video game, rather than bumbling around aimlessly, would intelligently pursue the game’s hero.

Watch the video of their final projects.

To learn more about this and other courses in the Electrical & Computer Engineering Department, view our course listings.

-Rachel Harrington (rachelah@bu.edu)

Related links:

ECE Intro Course Teaches Students to Design Video Games, Alarm Clocks, and More