The ability to think three-dimensionally is an essential and empowering tool in the visual arts. Sculpture is a discipline that encompasses a wide variety of media and concerns with the made object at its core. Working from the figure and through observation, the backbone of the Sculpture curriculum, students learn about medium, form, and content. These foundations set the stage for coursework investigating materials, content development, time-based sculpture, and installation. Additional electives, including welding, ceramics, sculpture techniques, and glass blowing provide students the opportunity to focus more intensely on specific media and areas of the discipline.
Sculpture majors meet in small groups, working closely with faculty, peers, and visiting artists. Many hours of concentrated work are equally divided between the development of personal imagery in a wide range of styles, experimentation with new materials, and observational study. In addition to studio work, Contemporary Issues Seminars help students to articulate their creative vision.
Average Class Size
- Average class size in beginning classes: 17
- Average class size in upper-level classes: 12
- Sculpture students benefit from individual instruction, an important component of the program.
- In addition to sizeable personal studios, Sculpture students enjoy access to open communal work spaces, a welding shop, a ceramics studio, and a woodshop.
- The Sculpture program regularly works with EPIC (Engineering Product Innovation Center), a pioneering facility at Boston University for fabrication that offers laser cutting, 3D printing, robotic manufacturing, and more.
- Students have opportunities for solo or group exhibitions in Boston University galleries and in the Boston area.
- Each semester features visiting lecturers and artist workshops, which include studio visits and group critiques.
- The department takes frequent field trips to New York museums and galleries, Storm King Sculpture Park, DIA Beacon, and Mass MoCA.
- Glassblowing classes are held offsite at Diablo Glass School, a fully equipped professional glass arts studio near the Fenway. Glassblowing coursework is also offered through the School’s study abroad program on the island of Murano in Venice, Italy, the birthplace of modern glass art.
- Norene Leddy, Assistant Professor, Parsons School of Design
- Brian McLean, Director of Rapid Prototyping for Laika Films
- Carol Keller, Professor of Sculpture, Amherst College
- Lisa Kellner, installation artist
- Penelope Jencks, professional sculptor and public monument designer
- Sachiko Akiyama, Assistant Professor of Art
- James Montgomery, Lecturer in Art
- Rune Olsen, Assistant Professor of Art
- Batu Siharulidze, Professor of Art
- Danielle Sauvé, Lecturer in Art
- Kitty Wales, Lecturer in Art
Undergraduate Curriculum Requirements (132 credits)
Prerequisites (40 credits)
- Drawing I (2 sem): 8 cr
- Additional Drawing or Print Electives: 8 cr
- Sculpture I, II, and III (min 2 sem): 8 cr
- Painting I: 4 cr
- Art History (2 sem): 8 cr
- Freshman Writing: 4 cr
Major Requirements (44 credits)
- Additional Drawing or Print Electives: 12 cr
- Painting II: 4 cr
- Sculpture Major Studios (min 4 sem): 16 cr
- Sculpture Techniques: (fall only) 4 cr
- Contemporary Issues Seminars (2 sem): 4 cr
- Contemporary Art History: 4 cr
Electives (48 credits)
- Sciences | Social Sciences | History: 8 cr
- Language | Literature | Philosophy: 8 cr
- Additional Liberal Arts Electives: 12 cr
- Additional Studio or General Electives: 20 cr
Graduate Curriculum Requirements
Two-Year Outline of Study (60 credits)
- Graduate Sculpture: 36 cr
- Graduate Seminar/Discussion: 12 cr
- Liberal Arts Elective: 4 cr
- Art or General Electives: 8 cr